A 1–2 player creep-swap arena duel
Every creep you kill invades your rival's world. Level up, buy items, send super-minions — last hero standing wins.
Windows · macOS · Linux · browser demo — planned launch: fall 2026, $14.99
Trailer coming soon — play the browser demo in the meantime!
Two heroes, two mirrored worlds, one rule: killing a creep in your world sends it to your rival's. Farm too greedily and you're feeding the swarm that's about to bury your opponent's screen — or yours, the moment they out-farm you. A remake of a beloved Warcraft III custom map, rebuilt from scratch as a fast, readable, couch-and-online versus game.
The economy is the weapon: every kill exports a creep to the enemy world. Tempo, greed, and timing decide who drowns first.
Skills trigger themselves on cooldown — your job is the build. Tune each skill with aspects, stack items, and shape your own machine of war.
Shop, life fountain, barracks, and gold mine sit in the corners of a scrolling world. Map control is money.
Spend gold at the barracks to send bosses at your rival — or save it for items. Every purchase is a threat.
Local split-screen with keyboards or two gamepads, or 1v1 online. Five heroes with distinct skill kits.
Hundreds of flocking creeps at a silky 60 fps — and they physically shove your hero around. Positioning is survival.